As we are gamers at heart, video games programming is more than a passion : it has become a profession. Its various aspects and its possibilities to cover many areas of the gameplay, the rendering system, the user interface, the network or the artificial intelligence is very motivating for us. We are very close to the independant, vast and innovative scene.
Our first developments have been carried out with the Adobe Flash technology. We have also made a great contribution to the game engine Citrus Engine which had excellent feedbacks from the community. The decline of Flash made us move towards other technologies such as WebGL, Unity, Unreal Engine and Haxe. In the end, we developped games for these different platforms : iOS, Android, PC/Mac (via Steam and Mac App Store) and web browsers.