Visitors can experience a 360° virtual reality tour of an officer's chamber at the Besançon citadel. The project showcases the various living conditions within the Citadel, based on social status.
Visitors are invited to spy on the officer's quarter through the wall. Using a controller, they can then explore the chamber and click on numerous points of interest for additional information.
Each object has been specially modelled by Héritage Virtuel. Accurate sources and exacting scientific advice guarantee realism.
The experience begins with a scene where users can watch a discussion (animated in 3D) between an officer and his valet, further immersing them in the period.
Visiting the officer's chamber in virtual reality at the Citadelle de Besançon was such a fascinating experience! I really enjoyed exploring the room and discovering all the historical details. But what really made it special was the sensation of truly being present in that era.
The development was carried out using Unity software for the Pico G2 and Pico G3 virtual reality headsets. These headsets have a kiosk mode that locks the headset into its usage, preventing users from exiting the application.
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