In collaboration with Magna Vox, Da Viking Code designed and developed Carte de Presse (Press Card), an online serious game aimed at middle school students aged 13 to 16. The goal: to provide an interactive and playful experience to better decode information and understand the issues related to media in young people's daily lives.

Players are faced with different real-life inspired situations, where their choices and analyses influence the progression:
• Fake news and conspiracy theories: recognize the traps of disinformation and manipulative strategies.
• Bullying at school: understand the mechanisms and consequences, while identifying possible solutions.
• Social networks and sponsored content: analyze the influence of advertising, influencers, and algorithms.
• Discrimination and media bias: raise awareness about the representation of minorities and the diversity of viewpoints.

The player is not just a spectator: they interact with multimedia content, make decisions, and measure the consequences of their choices. This format encourages critical thinking and promotes debate in class or workshops. An active and engaging pedagogy.
Carte de Presse is available online for free, with no installation required. This simplified access makes it easy to integrate into school programs and allows teachers to use the game as a ready-to-use educational resource.
A project supported by professionals thanks to the Magna Vox association, which offers interventions in schools. Led by journalists and mediators, these workshops help to deepen the topics and open up discussions with students.
If you would like to develop a serious game, our teams can support you in writing specifications, ideation, design, and production of your project. Contact us to discuss your project.