Work accidents are unfortunately common, and every company aims to reduce them as much as possible. They can be related to a specific workstation or everyday occurrences.
In order to raise awareness among its employees, Enedis wanted to create a serious game for its workers in which they would have to identify ground-level risks in different environments: office, parking lot, locker rooms, warehouse, or construction site. The risks vary from water puddles on the floor to icy pavement or heavy lifting.
Originally planned for virtual reality headsets, the COVID-19 crisis prevented the smooth execution of these awareness sessions. Therefore, we adapted the scenario to make an export to a PC application without a headset available. A web version was also planned for integration into the Enedis E-Learning system with support for the SCORM format necessary for their LMS.
The development was done using Unity and the VIVE Input Utility framework. For character modeling, we used the UMA library.
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