Click Hanger – Procedurally generating a mountain

Today we’re proud to show our work on the latest game for the Fran├žaise Des Jeux (France’s national lottery game)! Made with Isobar and our friends at James Bang.

Click Hanger, the first non lottery game of the FDJ, is a mobile climbing game available on Android and iOS.

Read more on its development process below!

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Memovox, AIR still on top

Two years ago, we coded a beautiful app named Geophysic for the famous luxary watches brand Jaeger-LeCoultre. Made with the cross-platform technology Adobe AIR, and Starling & Feathers, we finished the dev diary asking which other technologies could have done the app, but didn’t get a strong answer.
Today, with Pixelfordinner agency, we’re proud to share this new app named Wake-Up Memovox, for the same client, available for iOS and Android.
It was developed with the same technology, and if it’s obvious the game development market moves in favour of Unity, AIR is still rocking for making apps! Let’s see the development part!

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Unity – fast build platform switcher script!

Today a quick tip for a huge trick!

Working with Unity is pretty awesome until you have to make a build on an other platform than your current one! Depending your project size (number of assets etc.), just changing your current platform for Android to iOS or vice versa could take one hour… yup seriously! During that time you won’t be able to work on your project and your computer’s CPU will be pretty busy… so time for a long break? Until now!
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