Pixi.js, Haxe and browser’s fullpage cross-platform experiences

ADN 250 is a serious game around relationship marketing, like a Tupperware meeting. You must learn about different product by using them, then you can start selling theses products to different people and convince them to do the same extending your sellers network and making loads of money.

The principal requirement for the project was to make an accessible game, without installation, accessible both on computer and device : a web game.

 

What kind of technologies would you use if you were asked to build a full-page 2D game, available on the web by PCs and smartphones ?

Here at Da Viking Code we chooses the famous Pixi.js !
This HTML5 javascript library using WebGL enable us to easily build 2D game on canvas.

Unfortunately the JavaScript language isn’t the most comfortable one to use, mistake can be made because of the lack of type and compilation. If you feel comfortable with JavaScript that’s okay, but at Da Viking Code we prefer the strictly-typed and compiled Haxe language for our Web projects :). Using Pixi.s with Haxe isn’t hard, we use the well maintained Adireddy’s Haxe extern for Pixi.js !
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Making a Unity game for the HTC Vive and the Oculus Gear

We currently faced the challenge of making a VR game (under NDA, so we can’t mention the game or even provide screenshots or code) for the HTC Vive (Steam VR) and the Gear VR (OculusSamsung Galaxy). In this post, we will present both headsets, the challenge they represent from a game design point of view, and also some developer feedbacks!
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